Monday, November 11, 2019

Hard Surface Modeling: Knife (Week 3)

Wireframe
5578 Tris
First 3 are rendered from I-ray in Substance, After that are in UE4



From here renders are in Engine





For the texturing I wanted a bit of a Celtic look, I also kind of didn't want to do a generic black COD combat knife. I wanted it to have some class y'know? A unique variant that would make me want to specialize in 1-handed Melee.

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